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The Sebr's Blog

Unity Roguelike

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I have now left Autodesk (and Stingray) and will be joining Unity real soon. This will be the first time in my career in which I will be able to leverage my knowledge of a field of application into another job. Yeah me!

I dabbled a bit with Unity during the last few years. But I haven’t used the editor recently. So during my break in between my new job I started to try some tutorials and see what were the new features added to the editor.

When sampling the different tutorials I found this AWESOME video serie on how to create a Roguelike game with procedural level generation and using some cool pixel art.

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This serie is super well done and covers even how to do UI and Sound!